[MINIMAL SPOILERS!]
Greetings, all!
I've heard in D:OSII there are common (white), uncommon (green), rare (blue), epic (purple), legendary (orange), divine (yellow), and unique (gold) items. Ignoring unique items for now since they have predetermined stats, how do item rarities determine stats?
I've seen green items have a single + to something (STR, Thievery, etc.) sometimes with a secondary extra effect on weapons (like 10% to set Silence on a subject with no magic armor), blues have a + to two stats, and no appreciable difference in for purple gear.
Mind you, we're still in act 1 and have only found a single purple item and nothing more rare than epic.
Greetings, all!
I've heard in D:OSII there are common (white), uncommon (green), rare (blue), epic (purple), legendary (orange), divine (yellow), and unique (gold) items. Ignoring unique items for now since they have predetermined stats, how do item rarities determine stats?
I've seen green items have a single + to something (STR, Thievery, etc.) sometimes with a secondary extra effect on weapons (like 10% to set Silence on a subject with no magic armor), blues have a + to two stats, and no appreciable difference in for purple gear.
Mind you, we're still in act 1 and have only found a single purple item and nothing more rare than epic.
Divinity Original Sin 2 Wiki
For Divinity: Original Sin II on the PC, a GameFAQs message board topic titled 'What items to sell and what items to keep?' When I played Divinity Original Sin (non-Enhanced Edition) I found that because of the Diablo-like random generation of magic items, it was especially frustrating. The game was not oriented around grinding infinite enemies, but the chances of finding the right combinations of item modifiers to make an item worth using were low. Jul 10, 2014 Divinity Original Sin Zombie Jake Sells Legendary Items I have found one of the NPCs that sells Legendary Items:) Like & Share the video if you have found this video helpful:) PC,GOTY,Game Of.